Files
ds2api/internal/account/pool.go

364 lines
8.0 KiB
Go

package account
import (
"context"
"os"
"sort"
"strconv"
"strings"
"sync"
"ds2api/internal/config"
)
type Pool struct {
store *config.Store
mu sync.Mutex
queue []string
inUse map[string]int
waiters []chan struct{}
maxInflightPerAccount int
recommendedConcurrency int
maxQueueSize int
globalMaxInflight int
}
func NewPool(store *config.Store) *Pool {
maxPer := 2
if store != nil {
maxPer = store.RuntimeAccountMaxInflight()
}
p := &Pool{
store: store,
inUse: map[string]int{},
maxInflightPerAccount: maxPer,
}
p.Reset()
return p
}
func (p *Pool) Reset() {
accounts := p.store.Accounts()
sort.SliceStable(accounts, func(i, j int) bool {
iHas := accounts[i].Token != ""
jHas := accounts[j].Token != ""
if iHas == jHas {
return i < j
}
return iHas
})
ids := make([]string, 0, len(accounts))
for _, a := range accounts {
id := a.Identifier()
if id != "" {
ids = append(ids, id)
}
}
if p.store != nil {
p.maxInflightPerAccount = p.store.RuntimeAccountMaxInflight()
} else {
p.maxInflightPerAccount = maxInflightFromEnv()
}
recommended := defaultRecommendedConcurrency(len(ids), p.maxInflightPerAccount)
queueLimit := maxQueueFromEnv(recommended)
globalLimit := recommended
if p.store != nil {
queueLimit = p.store.RuntimeAccountMaxQueue(recommended)
globalLimit = p.store.RuntimeGlobalMaxInflight(recommended)
}
p.mu.Lock()
defer p.mu.Unlock()
p.drainWaitersLocked()
p.queue = ids
p.inUse = map[string]int{}
p.recommendedConcurrency = recommended
p.maxQueueSize = queueLimit
p.globalMaxInflight = globalLimit
config.Logger.Info(
"[init_account_queue] initialized",
"total", len(ids),
"max_inflight_per_account", p.maxInflightPerAccount,
"global_max_inflight", p.globalMaxInflight,
"recommended_concurrency", p.recommendedConcurrency,
"max_queue_size", p.maxQueueSize,
)
}
func (p *Pool) Acquire(target string, exclude map[string]bool) (config.Account, bool) {
p.mu.Lock()
defer p.mu.Unlock()
return p.acquireLocked(target, normalizeExclude(exclude))
}
func (p *Pool) AcquireWait(ctx context.Context, target string, exclude map[string]bool) (config.Account, bool) {
if ctx == nil {
ctx = context.Background()
}
exclude = normalizeExclude(exclude)
for {
if ctx.Err() != nil {
return config.Account{}, false
}
p.mu.Lock()
if acc, ok := p.acquireLocked(target, exclude); ok {
p.mu.Unlock()
return acc, true
}
if !p.canQueueLocked(target, exclude) {
p.mu.Unlock()
return config.Account{}, false
}
waiter := make(chan struct{})
p.waiters = append(p.waiters, waiter)
p.mu.Unlock()
select {
case <-ctx.Done():
p.mu.Lock()
p.removeWaiterLocked(waiter)
p.mu.Unlock()
return config.Account{}, false
case <-waiter:
}
}
}
func (p *Pool) acquireLocked(target string, exclude map[string]bool) (config.Account, bool) {
if target != "" {
if exclude[target] || !p.canAcquireIDLocked(target) {
return config.Account{}, false
}
acc, ok := p.store.FindAccount(target)
if !ok {
return config.Account{}, false
}
p.inUse[target]++
p.bumpQueue(target)
return acc, true
}
if acc, ok := p.tryAcquire(exclude, true); ok {
return acc, true
}
if acc, ok := p.tryAcquire(exclude, false); ok {
return acc, true
}
return config.Account{}, false
}
func (p *Pool) tryAcquire(exclude map[string]bool, requireToken bool) (config.Account, bool) {
for i := 0; i < len(p.queue); i++ {
id := p.queue[i]
if exclude[id] || !p.canAcquireIDLocked(id) {
continue
}
acc, ok := p.store.FindAccount(id)
if !ok {
continue
}
if requireToken && acc.Token == "" {
continue
}
p.inUse[id]++
p.bumpQueue(id)
return acc, true
}
return config.Account{}, false
}
func (p *Pool) bumpQueue(accountID string) {
for i, id := range p.queue {
if id != accountID {
continue
}
p.queue = append(p.queue[:i], p.queue[i+1:]...)
p.queue = append(p.queue, accountID)
return
}
}
func (p *Pool) Release(accountID string) {
if accountID == "" {
return
}
p.mu.Lock()
defer p.mu.Unlock()
count := p.inUse[accountID]
if count <= 0 {
return
}
if count == 1 {
delete(p.inUse, accountID)
p.notifyWaiterLocked()
return
}
p.inUse[accountID] = count - 1
p.notifyWaiterLocked()
}
func (p *Pool) Status() map[string]any {
p.mu.Lock()
defer p.mu.Unlock()
available := make([]string, 0, len(p.queue))
inUseAccounts := make([]string, 0, len(p.inUse))
inUseSlots := 0
for _, id := range p.queue {
if p.inUse[id] < p.maxInflightPerAccount {
available = append(available, id)
}
}
for id, count := range p.inUse {
if count > 0 {
inUseAccounts = append(inUseAccounts, id)
inUseSlots += count
}
}
sort.Strings(inUseAccounts)
return map[string]any{
"available": len(available),
"in_use": inUseSlots,
"total": len(p.store.Accounts()),
"available_accounts": available,
"in_use_accounts": inUseAccounts,
"max_inflight_per_account": p.maxInflightPerAccount,
"global_max_inflight": p.globalMaxInflight,
"recommended_concurrency": p.recommendedConcurrency,
"waiting": len(p.waiters),
"max_queue_size": p.maxQueueSize,
}
}
func (p *Pool) ApplyRuntimeLimits(maxInflightPerAccount, maxQueueSize, globalMaxInflight int) {
if maxInflightPerAccount <= 0 {
maxInflightPerAccount = 1
}
if maxQueueSize < 0 {
maxQueueSize = 0
}
if globalMaxInflight <= 0 {
globalMaxInflight = maxInflightPerAccount * len(p.store.Accounts())
if globalMaxInflight <= 0 {
globalMaxInflight = maxInflightPerAccount
}
}
p.mu.Lock()
defer p.mu.Unlock()
p.maxInflightPerAccount = maxInflightPerAccount
p.maxQueueSize = maxQueueSize
p.globalMaxInflight = globalMaxInflight
p.recommendedConcurrency = defaultRecommendedConcurrency(len(p.queue), p.maxInflightPerAccount)
p.notifyWaiterLocked()
}
func maxInflightFromEnv() int {
for _, key := range []string{"DS2API_ACCOUNT_MAX_INFLIGHT", "DS2API_ACCOUNT_CONCURRENCY"} {
raw := strings.TrimSpace(os.Getenv(key))
if raw == "" {
continue
}
n, err := strconv.Atoi(raw)
if err == nil && n > 0 {
return n
}
}
return 2
}
func defaultRecommendedConcurrency(accountCount, maxInflightPerAccount int) int {
if accountCount <= 0 {
return 0
}
if maxInflightPerAccount <= 0 {
maxInflightPerAccount = 2
}
return accountCount * maxInflightPerAccount
}
func normalizeExclude(exclude map[string]bool) map[string]bool {
if exclude == nil {
return map[string]bool{}
}
return exclude
}
func (p *Pool) canQueueLocked(target string, exclude map[string]bool) bool {
if target != "" {
if exclude[target] {
return false
}
if _, ok := p.store.FindAccount(target); !ok {
return false
}
}
if p.maxQueueSize <= 0 {
return false
}
return len(p.waiters) < p.maxQueueSize
}
func (p *Pool) notifyWaiterLocked() {
if len(p.waiters) == 0 {
return
}
waiter := p.waiters[0]
p.waiters = p.waiters[1:]
close(waiter)
}
func (p *Pool) removeWaiterLocked(waiter chan struct{}) bool {
for i, w := range p.waiters {
if w != waiter {
continue
}
p.waiters = append(p.waiters[:i], p.waiters[i+1:]...)
return true
}
return false
}
func (p *Pool) drainWaitersLocked() {
for _, waiter := range p.waiters {
close(waiter)
}
p.waiters = nil
}
func maxQueueFromEnv(defaultSize int) int {
for _, key := range []string{"DS2API_ACCOUNT_MAX_QUEUE", "DS2API_ACCOUNT_QUEUE_SIZE"} {
raw := strings.TrimSpace(os.Getenv(key))
if raw == "" {
continue
}
n, err := strconv.Atoi(raw)
if err == nil && n >= 0 {
return n
}
}
if defaultSize < 0 {
return 0
}
return defaultSize
}
func (p *Pool) canAcquireIDLocked(accountID string) bool {
if accountID == "" {
return false
}
if p.inUse[accountID] >= p.maxInflightPerAccount {
return false
}
if p.globalMaxInflight > 0 && p.currentInUseLocked() >= p.globalMaxInflight {
return false
}
return true
}
func (p *Pool) currentInUseLocked() int {
total := 0
for _, n := range p.inUse {
total += n
}
return total
}